

die, or call in the original three survivors.

If you get pushed over or fall you have two options. Some zombies will now pull you out.ĭamage indicator is no longer the screen "black out." Your character will get knocked off balance. You are no longer safe just sitting in a vehicle. No active police in city though.Ĭhanged it so vehicle lights work correctly during "Everybody's becoming a zombie" "No Fly Zone" is on a toggle so you can fly a heli. Zombies "regenerate" now so don't take your time putting one down. Explosions!įast / Slow / Medium paced zombies - Can have slow+medium, medium+fast, or slow+medium+fast. Traffic Breakdowns is a little more colorful. In cars will now either do driveby's or stop and shoot at you. Zombies will attack them same as they attack bodyguards. Non-NOOSE peds that drop will turn into zombies and come after you.Ĭriminals is a little more fun. While Player is "NOOSE" his movement speed is increased to match standard "niko" speed. When player becomes "NOOSE" member he gets different weapons. NOOSE movement speed increased to meetīodyguards have an "invincibility" option. To spawn with a random weapon designated to their class. You can also call upon the original three survivors as a group. You can have 3 of either a random ped and / or NOOSE. If he falls he can get back up.īodyguard spawning is now different.

The way the player takes damage is improved. Zombies during standard Left 4 Liberty attack pedestrians way, way more efficiently. Incase you don't want to wait for "Zombies at Night" to come out. If you want to listen to the radio you can toggle it back on.Īdded option to Forward Time one hour at a time. Outside bodyguards work now, i.e., Simple Native Trainer (SNT) When they die they catch fire and combust into nothing. If you turn them on, all will respond normal:Ĭops, drivers, the game will be completely normal. Traffic and no pedestrians, unless you want to turn available option to on. Keep interest in player for long periods of time if player positioned himself on vehicle, dumpster, etc.Īdded a new Scenario "Zombies at Night". Also corrected issue where "Fast Infected" during "Zombies at Night" wouldn't Corrected Problems with "Zombies at Night" where zombies would jump out of vehicles at night and peds sometimes would
